Elimination 301

A race to the target where matching an opponent resets their score.

Elimination 301 reverses the direction of X01: players start from scratch and grow to the exact goal. The added tension gives you the ability to zero out your opponent by hitting their exact current score.

Dostępne ustawienia gry

Players
2–8, preferably 3–6.
Purpose
101, 201, 301 or 501.
Ending
Single Out or Double Out.
Exceeding
Stop or Bounce Back.
Round limit
No limit or a fixed number of rounds. The mode does not use legs and sets.

Scoring and elimination

  • Each correct dart adds points to the player's score.
  • After each dart, the application checks the result. If it is positive and equal to the opponent's score, the opponent returns to 0.
  • Example: A has 180, B has 120 and hits T20. B reaches 180, so A's score is reset to zero.

Exact target

  • Single Out allows you to end with any field that gives you the exact target.
  • Double Out requires the dart reaching the target to hit either Double or Inner Bull.
  • Stop - A dart crossing the target scores a 0 and ends the turn, but the previous valid darts of that turn remain.
  • Bounce Back - Excess throws the result off target; from 281 after scoring 60 on the 301 target, the new score is 261.

Game over

The first player to legally reach the exact goal wins immediately. After the round limit, the highest score not exceeding the target wins; a tie is broken by an additional full round.

Application rule

Elimination 301 has many local variations. The app explicitly selects the goal, exit, and behavior when crossed, so these settings override home habits.